9/10/2023 0 Comments Terraria moon lord palaceWater in the Corrupted Palace inflicts the Poisoned Debuff. They include the normal Dart Traps, Swinging Axes, Spear Traps, a Cursed Flame Exhaust block (functions similarly to Flame Trap from Lihzahrd Temple) And a new block that automatically shoots bullets every few seconds This will be called the Ebon Bullet Block. There are several types of traps throughout the Palace. This has same resistance as Ebonmarble for mining. The white (teeth) or "fangs" seen in the Concept Art are made up of a new block called "Vile Teeth". The way to the 2nd level is blocked by a vertical shaft of Weakened EbonDiorite which can be broken by a Pickaxe Axe/Drax Tier Pickaxe and above. Naturally these blocks and their variants can't be destroyed by bombs. The 2nd signified by the darker blocks from the concept art is EbonDiorite which requires a Picksaw Tier Pickaxe or above to mine it, which makes up a lower section of the palace. The Palace itself is made up of two types of a new Stone, the 1st in the upper layer is Ebonmarble (No relation to the Marble Biome, and signified by the Dark Purple block from Concept Art) and this can only be mined by pickaxes/drills of Adamantite/Titanium or above. The Door to the Corrupted Palace is locked similarly to how the Jungle Temple is, and it can only be unlocked with the new "Demon Key" which is a 100% Drop from the Wall of Flesh. This Palace is locked to Early-Hardmode to Mid-Hardmode (Beginning to Plantera). Note that this Concept Art is not entirely drawn to scale. Concept Art and Details will be shown below: Concept Art and Details: How this will work is that a new structure will be generated Underground on World Generation, The Corrupted Palace which will spawn in the Cavern Layer and extend almost all the way to the Underworld and take up the width of the World's corresponding Surface Corruption. For now I'd rather see this suggestion be the best it can be.) (Seeing how The Crimson would need a Counterpart for this suggestion I might make a sister suggestion to this at a later point in time. This Light Blue Text Color will be used to represent enemies, features, and items unique to Expert Mode Only Which is also a way to make the Corruption seem bigger in this game. So I got around to thinking what it would be like if there were another natural structure to fill the gap that comes between exploring the Dungeon Pre-Hardmode all the way up to late Hardmode with the HM Dungeon and Jungle Temple and thought of the Corrupted Palace. A natural maze-like Structure filled with Traps and Treasures making the dangerous trip well worth it.
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